Raymarched Agar.io Clone


A clone of the popular agar.io rendered with signed distance fields.

View the source code on GitHub

Project Info

  • Development time: 2 weeks (November 2016)
  • Solo Assignment
  • Was given simple 2D C++ framework code, added 3D renderer on top of framework
  • Entire game rendered using two triangles, scene rendered in the pixel shader
  • Implemented a 3D metaball algorithm to render each blob
  • Used OpenGL shader storage buffer objects to send data to the GPU

Current Work

Recent Work

Older Work