Dreamscape is a small jam game made for the No Man’s Sky Space Jam. It served as an experiment in procedural level generation and shader texturing.

Project Info

  • Development time: 2 weeks (June 2015)
  • Solo game jam project
  • Made with Unity
  • Every mesh and texture in the game is procedurally generated.
  • The color of the hallways will interpolate between different color sets.
  • Used depth-based color instead of lighting to provide a dream-like aesthetic. (Read more…)

Current Work

Recent Work

Older Work