Project Procedural

A relaxing, artistic experience in which the player creates abstract art with the help of ribbons that can be manipulated by the player’s actions. Went through several iterations as a prototype project.

View the source code on GitHub

Project Info

  • Prototype project
  • Development time: 4 months (Feb 2017 - June 2017)
  • Team size: 4
  • Sole programmer
  • All original code in C++

Responsibilities

  • Project Lead
  • Gave project status updates to faculty and students bi-monthly
  • Coordinated with game designers to help playtest and brainstorm new features
  • Dynamic graphics generation for the ribbon
  • Created using data-oriented architecture
  • Hot reloading of game code using DLL

Current Work

Recent Work

Older Work