Vulkan Fluid Dynamics

An implementation of Dr. Michael Gourlay’s Fluid Dynamics Simulation using modern C++11 and the Vulkan graphics API.

View the source code on GitHub

Project Info

  • Development time: 3 months (May 2017 - August 2017)
  • Personal research project
  • Implemented a Vortex fluid dynamics algorithm in Vulkan
  • Implemented fluid collision with rigidbodies

Current Work

Recent Work

Older Work